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Wobble Trap Differences

2.8K views 31 replies 24 participants last post by  Woobies  
#1 ·
Hi all,

I just started shooting a Wobble Trap league and was wondering if any of the seasoned Trap shooters could offer me any advice about the subtle differences between Regular Trap and Wobble Trap.

Thanks in Advance!
 
#6 ·
Both smokintom and tmx199 are right. The difference between regular and wobble targets are not subtle. There are targets that go out very flat (aka: sage burners) that necessitate the low(er) hold. Swinging down to a clay with a shotgun with a high POI usually equals a lost target. The front bead on the front and sometime the back of the trap house lets you come up to that presentation. Other targets will "pop" out of the house and go up at >45 deg. angle.

Since the rules for angles are out the window, keeping your hold point more near the centerline of the house is in order as well. Speed of target rules are: there are no rules. If you REALLY want to screw with a trap shooters rhythm, slow 'em down... way down... watch the scores go way down. Most people can compensate and shoot faster, make 'em slow and you can see who is anticipating, and who is really looking/concentrating.

It's a whole pile of fun, enjoy it.
 
#9 ·
When I was shooting wobble ( with superstar trap machine) we put the trap on the 3 hole( gives you wider angles). Machine was set to throw so the lowest target cleared the top of the house. You would hold a lower gun just below the top of the trap. If you held to high of a gun you would shoot over the target ( especially if you moved you gun on the call). Post 1 & 5 just outside of trap house and low enough to see the target come out. Trap houses and machines seem to be different depending on the Club you go to. So you need to pay attention when those targets are thrown. I shoot my reloads 21.5 grains Green Dot 1.125, 7.5 shot with 12S3 wad in Federal case. We shoot from the 18 yard line with 2 shots(if necessary).
Love this game and would shoot it over regular trap.
I ran a program where we shot this once a month 10-12 months. Cost was $15 and you shot 50 targets. We tracked all shooters on a spreadsheet showing name, dates and scores. You have to shoot a minimum of 6 events ( during the year 10-12 total) to qualify for any money. $5 of $15 from each shooter went onto a pot. At the end of the 10-12 events only your highest 6 event scores were counted to qualify for the money. We paid 50% top score, 30% and then 20%. Shoot off for ties.
It's a lot of work to keep up with the scores on a spreadsheet but the club is making money if they are throwing targets. We also had a plaque where the high shooters name went on and was placed in the Club house. Club could also provide a lunch for an additional fee.
Sorry to be so winded but this game is a lot of fun.
Hope you shoot this game and have fun.
 
#11 ·
Shooting wobble with a high shooting trap gun can be incredibly frustrating, especially if you're the one getting all the worm burners.
A sporting gun shooting flatter than a trap gun can be an advantage to you, or you can learn that seeing the top of the trap house at the level of your rib is what you have to see to break those pesky worm burners.
The problem with a flat shooting gun is the fact that you don't get all flat birds, there's bound to be a few sky rocketing birds as well, necessitating a high shooting gun.
As others have said, a hold on the front lip of the house will give you the best chance of seeing the bird quickly, then a smooth transition along the flight path to where you can be confident of breaking it.
The only way to really do well at wobble trap is to spend a lot of time shooting it, and remembering what worked on which target presentation.
 
#14 ·
I have been shooting Wobble for a long time. You need a flat or flatter shooting gun and hold in the center of the trap house and just below the lip. An ideal gun is of course a Olympic Trap [Bunker] gun, which is 29 1/2 inch barrels and flat shooting.
High shooting guns will just not cut it when you maybe shooting at several grass burning targets during a round of 25 targets. Holding a high gun will not work on this game.
Different clubs use different angles and distances for their targets. With angles of 27 1/2 to 32 1/2 degrees either side of center, which can be a 3 to 5 hole target depending on the club. Some clubs throw targets that only go 60 yards and some as far a 87 yards. I have shot at clubs that do it both ways.
You maybe lucky enough to shoot at a club that has an ABT bunker layout. This is a bunker with a single trap installed. This is really the ultimate wobble layout, but set up's like this are few and far between.
Enjoy the challenge of this game.
Devonian.
 
#17 ·
Wobble trap is a great way to learn not to move your gun until you see the target.

As others have said, hold the gun no higher than the trap roof, and stay absolutely still when you call and don’t move until the target leave. You move early and you’ll get caught out for sure!!!
 
#26 ·
Nothing subtle about the differences. In regular trap, the trap oscillates side to side within ATA prescribed limits, and the height o f the birds is dictated, according again to ATA rules, with variations only as produced by the effect of wind on the targets. In Wobble, the machine oscillates vertically as well as horizontally. on bird may be a grass burner and the next, higher than a kite. It's challenging, fun and also is helpful in teaching one not to expect or assume anything about where the bird is going, but rather get hard lock visually on the bird before starting to move the shotgun. Mostly, it is FUN!
 
#27 ·
Many in my little group prefer Wobble-Trap over Skeet or regular Trap. I love it. We shoot it twice a week here in East TN.

The ONLY advice I can give is...when you get a "diver"...force yourself to shoot below it. I find that move is the hardest to remember and to actually do. My old brain apparently doesn't like that motion.
 
#28 ·
I enjoy wobble a lot, seen it setup 2 different ways

1-just let the machine run in auto and it varies the elevation of the target
2-in addition to the above, put on a couple extra turns on the speed and allow full use of the o/u

I lower hold point to top of the house but the hardest thing I think for most is to break the normal internal timer telling you to squeeze the trigger and change your timing for the odd ball targets
 
#29 ·
Yep..I'm going to try something this coming Wednesday. I'm going to SLOW the speed down, and, at the same time, move the guys back two yards to the 18 yard line.

The slightly longer distance, along with the "knuckleball" effect of slowing the clays down, should make for some interesting comments and scores. No one keeps score here for the group. But, each guy know how well he did. It's all fun!