At the Martinez Gun Club in California, Greg Fahmie would throw a 50 bird wobble shoot followed by a filet mignon dinner with wine on the table. One shot, five man squads... shoot 25, followed by the last 25. It went pretty quick. One shot allowed those with single barrel guns to participate.We are in the process of getting a wobble trap league together and have some questions about how other people are doing it.
Do you have 1 or 2 shots?
How do you handle the handicap yardage?
Do you have 5 person teams and score all 5? Or do you score the top 3 or 4?
Other variables/suggestions?
Thanks in advance.
DK
At one time there was an org called Wimpy's Wobbles. Registered wobble! You shot one time. First from the 16 and the hdcp event was shooting from 12 yrds. As of a few years ago no one had run them from the 12!! We went to Placerville Ca for a registered shoot and my buddy missed the last bird for a 99. It was a ball.We are in the process of getting a wobble trap league together and have some questions about how other people are doing it.
Do you have 1 or 2 shots?
How do you handle the handicap yardage?
Do you have 5 person teams and score all 5? Or do you score the top 3 or 4?
Other variables/suggestions?
Thanks in advance.
DK
Release triggers or no release triggers ... you didn’t say? What about double release and the second barrel is only needed about four or five times in a round.Well I see all kinds of different rules laid out on this thread, so lets try and get it right. I am aware that clubs have different ideas on how things should be run and how tough the targets should be. The general idea is to come close to a Bunker using only one trap.
Shoot from the 17 yard line, targets should go 70 meters, and the angles are 32.5 degrees either side of center. Two shots are allowed and score the same. Shooters rotate after every shot, but are not supposed to move until the shooter on the next post to your right has shot, you then move right and stand behind him until its his turn to move. There can be 6 shooters per squad the 6th shooter stands behind the first shooter and when the shooter on post 1 shoots and moves to post 2 the 6th shooter moves to post one. Guns must be open when you move to the next post, but can have a live round in the chamber. When you move from post 5 to post 1 any shells must be removed and the gun open. You cannot reload until you are standing on post 1.
Enjoy Wobble as its fun and may help you hit that odd bird that comes out high or low and wind affected at an ATA shoot.
Devonian.
These rules are really the same as Olympic Trap. [Bunker.]
It does. Annoy. This isn’t bunker. This is American trap machines used in a way to let people miss without embarrassment. A crutch. If you discriminate against release trigger shooters in the game in America well.... screw that. You’ve kept an awfull lot of guns and their shooters on the sidelines. Unless you make them shoot pull only and by doing so make them dangerous.I hope this helps and does not annoy too many release triggers shooters.
The Puget Sound Olympic Continental Trapshooting League has existed since the sixties. This page has rules which has classifications, etc. In 2020, we had more than 30 teams.We are in the process of getting a wobble trap league together and have some questions about how other people are doing it.
Do you have 1 or 2 shots?
How do you handle the handicap yardage?
Do you have 5 person teams and score all 5? Or do you score the top 3 or 4?
Other variables/suggestions?
Thanks in advance.
DK
International bunker trap is 2 shots and shells are allowed in the chambers of an open O/U when moving between posts except moving from 5 to 6 (or the ready post) and 6 to 1. The entire world shoots this way.I shot in and won some wobble trap leagues years ago that allowed two shots. The concern I had was allowing two shots. I felt it was unsafe. People were walking from post to post with loaded guns. Release triggers we’re going off. I finally just walked away from it. YMMV.
Good luck & be safe.
Jon Reitz
Exactly.International bunker trap is 2 shots and shells are allowed in the chambers of an open O/U when moving between posts except moving from 5 to 6 (or the ready post) and 6 to 1. The entire world shoots this way.