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Trap Games

Discussion in 'Shooting Related Threads' started by moorem2, Jan 27, 2013.

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  1. moorem2

    moorem2 TS Member

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    I am looking for some advisement on variations of trap shooting. Currently we shoot the traditional 5 shots from 5 stations, but was wondering if anyone has any variations or GAMES that can be incorporated into this format. We have a stationary trap throwing machine with limited ability, but we sure do enjoy what we have. I am a member of the Lincoln Rifle Club, located in Lincoln, CA.
  2. Ross

    Ross Active Member

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    You don't say how much room you have, safety is your 1st concern. After that there are dozens of games that could be played,ie brother-in-law--Annie Oakley--follow the leader--sliders--scrap--etc. all fun. Ross Puls
  3. Oregunner

    Oregunner Well-Known Member

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    Location:
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    TRAP SHOOTING GAMES


    ANNIE OAKLEY - Annies are where 3 shooters mount their guns, the first calls for the bird and shoots. If she/he hits, no one else can shoot and she/he is safe. If the first shooter misses, the second shooter shoots. If she/he hits, that knocks the 1st shooter out. If she/he misses, the third shooter shoots. If she/he hits, he knocks the 1st two out. If all three miss, all are safe. If the 1st shooter shoots and misses, the second shooter breaks and the 3rd shooter shoots, shooter 1 and 3 are out. For the next round, the second shooter shoots first at the next target, with the 3rd and 4th backing on that target...and so on. Remember, if any person shoots and breaks, and the shooter after him shoots, the shooter who shot at the dead target is out. If you go to 5 shooters at once and the 1st four miss, the 5th shooter is shooting at a target close to hitting the ground. Thrilling and usually causes a roar from the group. Lots of fun!!!


    ONE TIE / ALL TIE - If any two shooters tie with the high score...all shooters tie, regardless of score, and have to give $ into the pot to buy back in. Shoot until one shooter breaks the high score by her/himself, or high scores decide to split. If you have 20 shooters on the line with a $2.00 buy back, you can see the pot gets big quickly without any individual spending alot to participate. One ties should be shot from past the 27 after a few "ties" or it will get boring. Start anywhere and work your way back.


    DOVE TARGET GAME - All birds coming from one trap and setting 8-10 shootng presentations around the one trap (using adjacent trap positions, in a follow the leader format...
    Our program is hit/move or 3 misses/move with one box of shells. Whoever goes the farthest... out, back and out wins bragging rights for the night - but you could play for a pot...
    Some shots are 60-70 yards!


    HANDICAP DOUBLES - Shoot 2 yards closer than your yardage. AA 27 AA shoot from 27. New shooters or non ATA registered shooters shoot from 20 yds or " known ability " applies. This is a riot. You can also play this with a backup shooter and knock out people as you go.


    OSCILLATING DOUBLES - Have a pat trap, set it up to throw doubles and then turn on the oscillation.


    STRAIGHT RACE - 5 targets each individual, top scores shoot off for first, second high shoot off for second. Two man protection=3 targets each, same shoot off. Three man protection=3 targets each, same shoot off. The unidentified one you mention is a "Piece Shoot". One tie, all tie=leader shoots 3 from a position he chooses and each in turn do the same. If any two shooters tie, all are tied and shooting resumes with each adding money to the pot and the second shooter in line leading with the previous leader last.


    SLIDER / ADJUSTABLE YARDAGE - You start out on the 20 yard line and that's as close to the trap as you can get. Then, it's kind of like normal trap, only when you break a bird, you move back one yard. But if you miss a bird, you move forward 2 yards (no further than the 20 though). The object is to basically get all the way back to the 27, and stay there for the entire time. For safety, if we start getting more than 2 yards apart, the closer people have to walk back and forth.


    ANNIE OAKLEY (WITH ONE BOX OF SHELLS) - When you get "knocked" you go to the end of the line. remember that you still have to shoot even when at the end of the line. The guy with shells left over at the end wins. Usually the guy at the head of the pack. Annie Oakley wiht 5 guns up. Set the trap height all the way up and the spring on kill and wide angles. annie oakley with an international trap. Walking international. start at the 19 shoot one target move back 2 yards. when you get to the 27 change stations and shoot and move up 2 yards and follow that. Make the guys shoot handicap and make them swap guns to start.. you have to be really careful about this one with someone shooting someone else's gun.
  4. hoov

    hoov Member

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    Ross;
    Care to share some of these games with us.
    I know about annies but not familiar with some of the others.
    Have lots of room.
    Our Shooters are always looking for something different.
    Earl.
  5. Ross

    Ross Active Member

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    hoov: Oregunner pretty well explained some of them if you want to talk (I'm a hunt & peck typist) PM me your phone # and a good time to call, and I'll try to explain how we shoot games. Ross
  6. R.Kipling

    R.Kipling Well-Known Member

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    My favorite Trap field game is one that uses a combo Trap/Skeet field. Each shooter starts on Skeet Sta. 1 and shoots a bird called from the traphouse. The shooters work their way around the Skeet field stations always shooting a bird called from the traphouse.

    It really teaches you about distance and leads, and doing some extra concentration on the actual track of the bird in the air. I've only shot it in two states and both places called it "Chinese Trap".

    Kip
  7. Gold Medal

    Gold Medal Member

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    Jan 29, 1998
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    If you have two traps, shoot a "pullers choice."

    Requires a manual puller.

    Shooter stand between two traps on the equvalent of the 27 yard line. The puller is behind him/her.

    When he or she yells pull the shooter doesn`t know which trap the target is coming out of, or the angle.

    All of these contests I have shot are 5 target events, with the winner being the shooter who breaks the most. Split the pot if there are ties, or shoot the ties off.
  8. Brady509

    Brady509 Member

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    Bushwacker- stand directly behind the trap house two guns up. First guy shoots second guy tries to hit a chip. If a chip is hit to the back of the line you go. You get knocked back once.
  9. spitter

    spitter Active Member

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    Our version of the "SLIDER" is somewhat different than described by Oregunner...

    It's basically handicap, shot from 25 shooting positions...

    Everyone intially lines up on 19 and shoots 1st position 19,21,23,25 and 27...
    2nd position 27,25,23,21 and 19... 3rd position again, 19-27; 4th position 27-19 and finally 5th position ending 19-27...

    Its actually a great training exercise to develop handicap ability...

    regards,

    Jay
  10. BobHoukOregon

    BobHoukOregon Member

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    Take a Sunday and go up to Auburn. They know all the games.
  11. Redcobra

    Redcobra Member

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    In Chinese, you get 4 shots to hit 2 birds at each skeet station. If you get to station 7 and have shells left, you go back behind station 5 27yd line and keep moving back until everyone but one persn is out of shells. We refer to that position as shooting from the "grassy knoll."
  12. mcneeley5

    mcneeley5 Member

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    Years ago we would hand set triples, one mini target between two standards- two shooters- hit your standard then both shoot at the mini... great fun!
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