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Need some Ideas for some fun shooting games

Discussion in 'Shooting Related Threads' started by dgfhsu13, Oct 6, 2010.

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  1. dgfhsu13

    dgfhsu13 TS Member

    Joined:
    Mar 12, 2010
    Messages:
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    Ok so I need some ideas on some games we can play that both our club members and team members can both have fun at.( We have a shooting club at the college that people can join and just come out once a week and just shoot for fun and then we have a competitive team that travels around and competes against other schools)We need something that gives the club members a chance so we've thought about doing teams with one club member and one team member or some type of "turkey shoot". But what do you guys think?
     
  2. Oregunner

    Oregunner Well-Known Member

    Joined:
    Aug 15, 2006
    Messages:
    3,329
    Location:
    Oregon
    TRAP SHOOTING GAMES

    ANNIE OAKLEY - Annies are where 3 shooters mount their guns, the first calls for the bird and shoots. If she/he hits, no one else can shoot and she/he is safe. If the first shooter misses, the second shooter shoots. If she/he hits, that knocks the 1st shooter out. If she/he misses, the third shooter shoots. If she/he hits, he knocks the 1st two out. If all three miss, all are safe. If the 1st shooter shoots and misses, the second shooter breaks and the 3rd shooter shoots, shooter 1 and 3 are out. For the next round, the second shooter shoots first at the next target, with the 3rd and 4th backing on that target...and so on. Remember, if any person shoots and breaks, and the shooter after him shoots, the shooter who shot at the dead target is out. If you go to 5 shooters at once and the 1st four miss, the 5th shooter is shooting at a target close to hitting the ground. Thrilling and usually causes a roar from the group. Lots of fun!!!


    ONE TIE / ALL TIE - If any two shooters tie with the high score...all shooters tie, regardless of score, and have to give $ into the pot to buy back in. Shoot until one shooter breaks the high score by her/himself, or high scores decide to split. If you have 20 shooters on the line with a $2.00 buy back, you can see the pot gets big quickly without any individual spending alot to participate. One ties should be shot from past the 27 after a few "ties" or it will get boring. Start anywhere and work your way back.


    DOVE TARGET GAME - All birds coming from one trap and setting 8-10 shootng presentations around the one trap (using adjacent trap positions, in a follow the leader format...
    Our program is hit/move or 3 misses/move with one box of shells. Whoever goes the farthest... out, back and out wins bragging rights for the night - but you could play for a pot...
    Some shots are 60-70 yards!


    HANDICAP DOUBLES - Shoot 2 yards closer than your yardage. AA 27 AA shoot from 27. New shooters or non ATA registered shooters shoot from 20 yds or " known ability " applies. This is a riot. You can also play this with a backup shooter and knock out people as you go.


    OSCILLATING DOUBLES - Have a pat trap, set it up to throw doubles and then turn on the oscillation.


    STRAIGHT RACE - 5 targets each individual, top scores shoot off for first, second high shoot off for second. Two man protection=3 targets each, same shoot off. Three man protection=3 targets each, same shoot off. The unidentified one you mention is a "Piece Shoot". One tie, all tie=leader shoots 3 from a position he chooses and each in turn do the same. If any two shooters tie, all are tied and shooting resumes with each adding money to the pot and the second shooter in line leading with the previous leader last.


    SLIDER / ADJUSTABLE YARDAGE - You start out on the 20 yard line and that's as close to the trap as you can get. Then, it's kind of like normal trap, only when you break a bird, you move back one yard. But if you miss a bird, you move forward 2 yards (no further than the 20 though). The object is to basically get all the way back to the 27, and stay there for the entire time. For safety, if we start getting more than 2 yards apart, the closer people have to walk back and forth.


    ANNIE OAKLEY (WITH ONE BOX OF SHELLS) - When you get "knocked" you go to the end of the line. remember that you still have to shoot even when at the end of the line. The guy with shells left over at the end wins. Usually the guy at the head of the pack. Annie Oakley wiht 5 guns up. Set the trap height all the way up and the spring on kill and wide angles. annie oakley with an international trap. Walking international. start at the 19 shoot one target move back 2 yards. when you get to the 27 change stations and shoot and move up 2 yards and follow that. Make the guys shoot handicap and make them swap guns to start.. you have to be really careful about this one with someone shooting someone else's gun.
     
  3. Jack Frost

    Jack Frost TS Member

    Joined:
    Feb 16, 2009
    Messages:
    229
    we tried a gun swap once, and yes you do have to be very careful. A gun was passed to a person who was unfamiliar with the gun's release trigger and he shot our cord in half! Just glad the gun was pointing out in front of the line and not at anybody. Games are fun. All the best.

    J.F.
     
  4. Ahab

    Ahab Well-Known Member

    Joined:
    Jan 29, 1998
    Messages:
    3,650
    Try standing on top of the trap house ... a lot harder than you think!
     
  5. Greg LV

    Greg LV Member

    Joined:
    Feb 2, 2009
    Messages:
    165
    Location:
    DFW
    Try shooting trap targets from Skeet stations 1, 2, 4, 6 and 7 and allow 2 shots at each target.
     
  6. grnberetcj

    grnberetcj Active Member

    Joined:
    Jan 29, 1998
    Messages:
    5,680
    Click on the flyer on our home page for the shooting format and rules for our games.

    Curt
     
  7. lostandout

    lostandout Member

    Joined:
    Jun 29, 2010
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    450
    quail walk start at 1 walk to 5 puller can pull bird any time then walk 5 to 1 with gun down start at 20 finish on 26
     
  8. Texas Yankee

    Texas Yankee Member

    Joined:
    Jul 1, 2006
    Messages:
    166
    We have been shooting differnt games at the club I belong to. We set the trap straigh out then shoot one skeet bird and on report shoot the trap bird from the seven skeet stations. You shoot high house then trap then low house and trap four shoots from each station for 28 birds per round then move to the next range and shoot it again only start on staiont 7 and work back to one. Split the money under Lewis Class format.
     
  9. shoot em all

    shoot em all Member

    Joined:
    Jan 29, 1998
    Messages:
    439
    The hay bale shoot on a skeet range is fun. Divide into teams of 2 and put a hay bale around sta3 and sta5. each shooter has one box of shells next is best to get a cassette or dvd with recorded mix of high or low at random so puller can wear headphones and punch buttons as they are called. trick is to team up and not shoot same target. usually you lay out shells on bales for easy access and of course load no more than two. high score on 50 targets wins. hope this makes sense. jim w
     
  10. az outlaw

    az outlaw Member

    Joined:
    Aug 21, 2010
    Messages:
    407
    I shot what they called a "wagon wheel" shoot at redlands one time. You shoot from all the skeet staions BUT the targets come out of the trap house, alot of fun and alot harder than it sounds.

    Mark
     
  11. lostandout

    lostandout Member

    Joined:
    Jun 29, 2010
    Messages:
    450
    put a row boat on logs so it rolls around and set it up on the centr station on the skeet range put 2 ppl in it and one to rock the boat on to shoot
     
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